Defines a match configuration, such as number of rows, number of columns, etc.
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Defines a match configuration, such as number of rows, number of columns, etc.
◆ Cols
Number of board columns.
Number of board columns.
◆ MinMoveTimeMillis
Even if the AI plays immediately, this time (in milliseconds) gives the illusion that the AI took some minimum time to make a move.
Minimum apparent move time in seconds.
◆ MinMoveTimeSeconds
Even if the AI plays immediately, this time (in seconds) gives the illusion that the AI took some minimum time to make a move.
Minimum apparent move time in seconds.
◆ RoundPiecesPerPlayer
Number of initial round pieces per player.
Number of initial round pieces per player.
◆ Rows
Number of board rows.
Number of board rows.
◆ SquarePiecesPerPlayer
int SquarePiecesPerPlayer |
|
get |
Number of initial square round pieces per player
Number of initial square round pieces per player
◆ TimeLimitMillis
Time limit for the AI to play in milliseconds.
Time limit for the AI to play in milliseconds.
◆ TimeLimitSeconds
Time limit for the AI to play in seconds.
Time limit for the AI to play in seconds.
◆ WinSequence
How many pieces in sequence to find a winner.
How many pieces in sequence to find a winner.
The documentation for this interface was generated from the following file: